tooltip_1
$00000: W
button_text_credits
$00001: Credits
button_text
$00002: Options
button_text
$00003: High Score
button_text
$00004: Exit
ingame_menu
$00005: Menu
ingame_menu
$00006: Deal
ingame_menu
$00007: Learn
ingame_menu
$00008: Move Indicator
ingame_menu
$00009: Show Play Desk
ingame_menu
$00010: Sound Effects
ingame_menu
$00011: Ambient Music
ingame_menu
$00012: Choose Card Back
ingame_menu
$00013: Ok
ingame_menu
$00014: Quit to Map
scores
$00015: Score:
scores_0
$00016: 000000
deal
$00017: Deal
relax
$00018: Relax
menu
$00019: Menu
r1
$00020: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau
r2
$00021: Build up the @c2C6418@b01Foundation\nfrom Ace to King in the\nsame Suit and clear\nthe @c2C6418@b04Tableau. 
r3
$00022: @c2C6418@b06Discard all cards by combining\ntwo cards with a rank\ntotal of 13. 
r4
$00023: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau.
r5
$00024: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau.
r6
$00025: Move all cards to\nthe @c2C6418@b01Foundation Pile. 
r7
$00026: Build up the @c2C6418@b01Foundation in\nsame Suit. You may wrap\naround by playing A on K.  
r8
$00027: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau.
r9
$00028: Build up the @c2C6418@b01Foundation from\nAce to King in the same\nSuit and clear the @c2C6418@b04Tableau.
r10
$00029: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau.
r11
$00030: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau.
r12
$00031: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau.  
r13
$00032: Build down sorted groups.\nYou may pick up any group \nas they are sorted.
r14
$00033: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau.
r15
$00034: Build up the @c2C6418@b01Foundation in\nthe same Suit and clear\nthe @c2C6418@b04Tableau. 
r16
$00035: Build up the left @c2C6418@b01Foundation from\nAce to King, build down the right\nFoundation from King to Ace. 
r17
$00036: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau. 
r18
$00037: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau.
r19
$00038: Build down sorted groups in\nsame suit. You may pick\nup any group as they\nare sorted. 
r20
$00039:         Build down 4 sequences of\n        13 cards From King to Ace\n        in same suit. You may pick\n        up any group.\n        Play King on an empty place. 
r21
$00040: Make 4 sorted groups\nfrom King to Ace. 
r22
$00041: Build up the @c2C6418@b01Foundation from\nstarting value in the same\nSuit and clear the @c2C6418@b04Tableau.
r23
$00042: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau.
r24
$00043: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau.
r25
$00044: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau.
r1_2
$00045: Build down in the Tableau\nin alternating color.
r3_3
$00046: Discard Kings singly.  \nJ=11, Q=12, K=13, A=1.
r4_4
$00047: Build down in the Tableau\nin alternating color.
r5_5
$00048: Build down in the Tableau\nin same suit. You may pick\nup any uncovered card in\nthe Reserve.
r6_6
$00049: Build in ascending or descending\norder in any suit. Play Ace on 2.
r7_7
$00050: Build down in the Tableau in\nany suit. Play any card\nin empty place.
r8_8
$00051: Build down in the Tableau in\nsame suit. Click the Empty\nplace to deal four cards\nin each space.  
r9_9
$00052: Build down in the Tableau\nin alternating color.\nPlay any card in empty place.
r10_10
$00053: Build down in the Tableau\nin alternating color. You may\nwrap King on Ace.
r11_11
$00054: Build down in the Tableau in\nalternating color. Play any \nof three cards in @c2C6418@b03Waste @c2C6418@b03Pile.
r12_12
$00055: Build down in the Tableau\nin alternating color. 
r13_13
$00056: Click on the @c2C6418@b02Stock @c2C6418@b02Pile\nto deal one card to each\npile in the @c2C6418@b04Tableau.
r14_14
$00057: Build down in the Tableau in\nalternating color. You may\nput any card to a @c2C6418@b05free @c2C6418@b05cell.  
r15_15
$00058: Build down in the Tableau in\nalternating color. Wrap around\nKing on Ace. You may put\nany card to a free cell.
r16_16
$00059: A card from @c2C6418@b03Waste @c2C6418@b03Pile may\nbe played to any pile on\nthe @c2C6418@b04Tableau with one card.
r17_17
$00060: Build down in the Tableau\nin alternating color. 
r18_18
$00061: Build down in the Tableau in\nalternating color. 
r19_19
$00062: Click to @c2C6418@b02Stock @c2C6418@b02Pile to deal\none card to each pile in @c2C6418@b04Tableau. 
r21_21
$00063: Build down in same suit\nin the @c2C6418@b04Tableau.
r22_22
$00064: Build down in the Tableau in\nalternating color. You can\nwrap by playing King on Ace.
r23_23
$00065: Build down in the Tableau\nin same suit.
r24_24
$00066: Build down in the Tableau\nin alternating color.
r25_25
$00067: Build down in the Tableau in\nalternating color. Click to\n@c2C6418@b02Stock @c2C6418@b02Pile to deal one card\nto each pile.
Bonus1
$00068: Try to guess the card from shown on the Tableau.\nYou have three attempts.
Bonus2.
$00069: Try to guess the right-placed card\nfrom three reshuffled.\nYou have three attempts.
Bonus3
$00070: Flip the alike cards to open all in the Tableau.
Bonus4
$00071: You need to flip cards from 2 to King\nby clicking on them in alternating color.\nEx. 2 red, 3 black, 4 red
bonus_1
$00072: Take away one card\nto the Foundation
bonus_2
$00073: Take away one card\nto the Stock Pile
bonus_3
$00074: Take away two nearby cards\nto the Foundation.
bonus_4
$00075: Take away two nearby\ncards to the Stock Pile
bonus_5
$00076: Take away three cards\nto the Foundation
bonus_6
$00077: Take away three cards\nto the Stock Pile
bonus_7
$00078: Take away the row of cards\nto the Foundation
bonus_8
$00079: Take away the row of cards\nto the Stock Pile
bonus_9
$00080: Take away the column\nof cards to the Foundation
bonus_10
$00081: Take away a column\nof cards to the Stock Pile
bonus_11
$00082: Take away the diagonal\nof cards to the Foundation
bonus_12
$00083: Take away the diagonal\nof cards to the Stock Pile
bonus_13
$00084: Reveal a closed card
bonus_14
$00085: Spy the row of closed cards
bonus_15
$00086: Spy the column of closed cards
bonus_16
$00087: Reshuffle the column of cards
bonus_17
$00088: Reshuffle the row of cards
bonus_18
$00089: Reshuffle all cards in the Tableaus.
bonus_19
$00090: Reshuffle the diagonal of cards
bonus_20
$00091: Swap a card with one\nin the Stock pile
bonus_21
$00092: Take any Card from the Tableau
bonus_22
$00093: Change places of two Cards
bonus_23
$00094: Take and move whole column
bonus_24
$00095: Open all closed cards in the column
bonus_25
$00096: Additional pass through Stock
preview_name
$00097: 0000
ingame_menu
$00098: Options
options
$00099: Options
button_ok
$00100: Ok
exit_game
$00101: Main Menu
statistic_story
$00102: Congratulations!
combo
$00103: combo x2
Statistic
$00104: You Have Won:
statistic_name
$00105: name
Statistic
$00106: Your Score:
statistic_score
$00107: 0000
Statistic
$00108: Used Hints:
Statistics
$00109: Your Award:
statistic_award
$00110: Medal
Statistics
$00111: Number of Combos:
statistic_nofc
$00112: 0
statistic_nofc_score
$00113: +0000
Statistics
$00114: Maximum combo:
statistic_mc
$00115: 0
statistic_mc_score
$00116: +0000
Statistics_cb
$00117: Collected Bonusses:
statistic_cb
$00118: 0
statistic_cb_score
$00119: +0000
Statistics
$00120: Your Yacht
Statistics
$00121: Next Yacht
statistic_rankname
$00122: Your Yacht name
statistic_nextrankname
$00123: Next Yacht name
hint
$00124: HINT
trophy_room
$00125: Back
bt_trophy
$00126: Trophy room
high_sccores
$00127: High Score
congratulation
$00128: CONGRATULATIONS!
you_get_trophy
$00129: You get a Trophy
trophy_3_name
$00130: For a score of 20,000
trophy_1_name
$00131: For a score of 50,000
trophy_2_name
$00132: For making x4 combo
trophy_4_name
$00133: For using 6 bonuses in one level
trophy_5_name
$00134: For earning\n3 gold medals in a row
trophy_6_name
$00135: For earning 5 gold medals\nin a row
trophy_7_name
$00136: For finishing all regular levels\non a gold
trophy_8_name
$00137: For making first move\nusing a golden card
trophy_9_name
$00138: For finishing all bonus and\nhardcore levels on a gold
trophy_10_name
$00139: For earning all gold medals\nin a game
story_but_bora
$00140: Bora-Bora
story_but_barbados
$00141: Barbados
story_but_fregate
$00142: Fregate Isl.
story_but_dubai
$00143: Dubai
story_but_monaco
$00144: Monaco
story_but_menu
$00145: Main Menu
story_but_trophy
$00146: Trophy room
rankname1
$00147: High Sail
rankname2
$00148: Quick Trot
rankname3
$00149: Adventure Seeker
rankname4
$00150: Ocean Breeze
rankname5
$00151: Pirate Attack
rankname6
$00152: Romantic Cruiser
rankname7
$00153: Coliseum
rankname8
$00154: Donna Bella
rankname9
$00155: Enigmatica
rankname10
$00156: Lady Natalie
rankname11
$00157: Falcon Glance
rankname12
$00158: Queen of Victory
rankname13
$00159: Majestic Adjures
story_but_play
$00160: PLAY
bonus_statistic
$00161: Win Statistic
bonus_statistic
$00162: Congratulations!
bonus_statistic
$00163: Your Score:
bonus_statistic_scores
$00164: 0000
bonus_statistic
$00165: Attempt 1
bonus_statistic_a1
$00166: win
bonus_statistic_a2
$00167: lose
bonus_statistic_a3
$00168: win3
bonus_statistic_a1score
$00169: 0000
bonus_statistic_a2score
$00170: 0000
bonus_statistic_a3score
$00171: 0000
bonus_statistic_award
$00172: Level Award:
bonus_statistic_youaward
$00173: SILVER
bonus_statistic
$00174: You Have Won
bonus_statistic_name
$00175: name
bonus_statistic
$00176: Attempt 3
bonus_statistic
$00177: Attempt 2
bonus_statistic2
$00178: Total Time:
bonus_statistic2_time
$00179: %d seconds
bonus_statistic2_time_score
$00180: +%d points
classic_text1
$00181: 1. Klondike 1
classic_text2
$00182: 2. Blind Alleys
classic_text3
$00183: 9. Pyramid
classic_text4
$00184: 4. Australian
classic_text5
$00185: 5. Backbone
classic_text6
$00186: 17. Golf
classic_text7
$00187: 7. Old Clock
classic_text8
$00188: 8. Cruel
classic_text9
$00189: 3. Steps
classic_text10
$00190: 10. Plait
classic_text11
$00191: 18. Spike
classic_text12
$00192: 12. Klondike 3
classic_text13
$00193: 13. Spider Easy
classic_text14
$00194: 14. FreeCell
classic_text15
$00195: 15. Penguin
classic_text16
$00196: 16. Grandfather
classic_text17
$00197: 6. Eight Off
classic_text18
$00198: 11. Sea Towers
classic_text19
$00199: 19. Spider Tarantula
classic_text20
$00200: 20. Spider Black
classic_text21
$00201: 21. Scorpion
classic_text22
$00202: 22. Yin-Yang
classic_text23
$00203: 23. Big Forty
classic_text24
$00204: 24. Yukon
classic_text25
$00205: 25. Easthaven
classic_text26
$00206: 26. Klondike 2 Decks
classic_text27
$00207: 27. Yukon 2 Decks
classic_text28
$00208: 28. Forty Thieves
classic_text29
$00209: 29. Russian Solitaire
classic_text30
$00210: 30. Easthaven Hard
classic_text
$00211: Select Solitaire
profile_new_player
$00212: New Player
profile_new_name
$00213: WWWWWWWWWWWW
Player_1
$00214: Player_1
profile_new_name
$00215: Select Player
Player_2
$00216: Player_2
Player_3
$00217: Player_3
Player_4
$00218: Player_4
Player_5
$00219: Player_5
Player_6
$00220: Player_6
Player_7
$00221: Player_7
Player_8
$00222: Player_8
Player_9
$00223: Player_9
Player_10
$00224: Player_10
profile_new_player
$00225: New Player
profile_remove_player
$00226: Remove Player
button_yes
$00227: Yes
button_no
$00228: No
profile_delete
$00229: Delete
profile_del
$00230: Are You Sure?
profile_player
$00231: Player
profile_clik_player
$00232: Click to Change Player
hi_scores
$00233: High Score
HS_PLAYER1
$00234: PLAYER 1
HS_PLAYER2
$00235: PLAYER 2
HS_PLAYER3
$00236: PLAYER 3
HS_PLAYER4
$00237: PLAYER 4
HS_PLAYER5
$00238: PLAYER 5
HS_PLAYER6
$00239: PLAYER 6
HS_PLAYER7
$00240: PLAYER 7
HS_PLAYER8
$00241: PLAYER 8
HS_PLAYER9
$00242: PLAYER 9
HS_PLAYER10
$00243: PLAYER 10
HS_SCORE1
$00244: 1000
HS_SCORE2
$00245: 2000
HS_SCORE3
$00246: 3000
HS_SCORE4
$00247: 4000
HS_SCORE5
$00248: 5000
HS_SCORE6
$00249: 6000
HS_SCORE7
$00250: 7000
HS_SCORE8
$00251: 8000
HS_SCORE9
$00252: 9000
HS_SCORE10
$00253: 10000
HS_MODE
$00254: SOLIT.MODE
HS_MODE_0
$00255: Vacation Mode
HS_MODE_1
$00256: Classic Mode
hs_bt_switchmode
$00257: Switch Mode
hs_bt_switchmode_0
$00258: View Classic
hs_bt_switchmode_1
$00259: View Story
polaroid_name_1
$00260: Bora-Bora\nIsland
polaroid_name_2
$00261: Barbados\nIsland
polaroid_name_3
$00262: Fregate\nIsland
polaroid_name_4
$00263: Dubai
polaroid_name_5
$00264: Monaco
New_location
$00265: You can travel to
New_location_name
$00266: NAME
location_name_1
$00267: Bora-Bora Island
location_name_2
$00268: Barbados Island
location_name_3
$00269: Fregate Island
location_name_4
$00270: Dubai
location_name_5
$00271: Monaco
in_game_menu_classik
$00272: Quit to Classic
in_game_menu_classik
$00273: Use Bonuses
classic
$00274: Do You wish to use bonuses\nin Classic Mode?
classic
$00275: You can always disable\nor enable bonuses from\nthe menu in the future.
version
$00276: wewerqwetweryterwqyt
options_full
$00277: Fullscreen
options_full
$00278: Custom cursor
options_full
$00279: High graphics detail
options_full
$00280: Game FX volume
options_full
$00281: Music volume
bt_story
$00282: Vacation
bt_classic
$00283: Classic
highscores_n1
$00284: 1.
highscores_n2
$00285: 2.
highscores_n3
$00286: 3.
highscores_n4
$00287: 4.
highscores_n5
$00288: 5.
highscores_n6
$00289: 6.
highscores_n7
$00290: 7.
highscores_n8
$00291: 8.
highscores_n9
$00292: 9.
highscores_n10
$00293: 10.
new bonus level
$00294: You have completed\nall levels in the location.\nA bonus level\nis now available!
classic_you_have_won
$00295: You Have Won:
classic_name
$00296: Name
trophy_room_name
$00297: TROPHY ROOM
yacht_1
$00298: Yacht Type: Sail Yacht\nLOA (Actual length): 56' (17.07m)\nNumber of Staterooms: 2\nDisplacement: 25 tons\nCruise Speed: 6 kts\nMax Speed: 13.5 kts
eaht_3
$00299: Yacht Type:\nSail Yacht\nActual length: 113'(34.45m)\nLWL (Length of\nwater line): 102'(31.09m)\nNumber of Staterooms: 4\nDisplacement: 270 tons\nCruise Speed: 9.5 kts\nMax Speed: 21.5 kts  
yacht_4
$00300: Yacht Type: Sail Yacht\nActual length: 141'(42.98m)\nLWL (Length of\nwater line): 132'(40.24m)\nNumber of Staterooms: 5\nDisplacement: 445 tons\nCruise Speed: 9.5 kts\nMax Speed: 22 kts  
yacht_5
$00301: Yacht Type: Sail Yacht\nActual length: 247'(75,03m)\nLWL (Length of \nwater line): 202'(61.58m)\nNumber of Staterooms: 6\nDisplacement: 510 tons\nCruise Speed: 11 kts\nMax Speed: 19.5 kts  
yacht_6
$00302: Yacht Type: Motor Yacht\nActual length: 130 (39.62m)\nLWL (Length of\nwater line): 120'(36.58m)\nNumber of Staterooms: 4\nDisplacement: 150 tons\nCruise Speed: 11 kts\nMax Speed: 23 kts  
yacht_7
$00303: Yacht Type: Motor Yacht\nActual length: 151'6''(46.18m)\nLWL (Length of\nwater line): 131'7''(40.11m)\nNumber of Staterooms: 5\nDisplacement: 492 tons\nCruise Speed: 13 kts \nMax Speed: 25 kts\nRange: 4000 nm @ 12 kts  
yacht_8
$00304: Yacht Type: Motor Yacht\nActual length:64'3''(19.58m)\nLWL (Length of\nwater line):53'7''(16.33m)\nNumber of Staterooms: 4\nDisplacement: 37 tons\nCruise Speed: 17 kts\nMax Speed: 42 kts\nRange: 500 nm  @ 10 kts\nStabilizers: Quanta 
yacht_9
$00305: Yacht Type: Motor Yacht\nActual length:100'(30.48m)\nLWL (Length of\nwater line): 87'(26.52m)\nNumber of Staterooms: 6\nDisplacement: 70 tons\nCruise Speed: 16 kts\nMax Speed: 31 kts\nStabilizers: Quanta  
yacht_10
$00306: Yacht Type: Motor Yacht\nActual length: 228'(69.51m)\nLWL (Length of\nwater line): 215'(65.54m)\nNumber of Staterooms: 12\nDisplacement: 1140 tons\nCruise Speed: 19 kts\nMax Speed: 29 kts\nRange: 6100 nm @ 12 kts\nWatermarker:2x FCI \nWatermakers\nStabilizers: Quanta 
yacht_11
$00307: Yacht Type: Motor Yacht\nActual length:245'(74.69)\nLWL (Length of\nwater line): 237 (72.25)\nNumber of Staterooms: 16\nDisplacement: 1230 tons\nCruise Speed: 23 kts\nMax Speed: 32 kts\nRange: 5000 nm @ 11.5 kts\nEngines: 2x Caterpillar\nFuel Capacity: 34000g\n(128,704.00L)  
yacht_12
$00308: Yacht Type: Motor Yacht\nActual length:236'(71.95)\nLWL (Length of\nwater line): 228'(69.51)\nNumber of Staterooms: 14\nDisplacement: 1190 tons\nCruise Speed: 25 kts\nMax Speed: 44.5 kts\nEngines:4x Caterpillar  
yacht_13
$00309: Yacht Type: Motor Yacht\nActual length:400'(121.92m)\nLWL (Length of\nwater line): 385'(117.37m)\nNumber of Staterooms: 41\nDisplacement: 2950 tons\nCruise Speed: 28 kts\nMax Speed: 45 kts\nEngines: 4x MTU 16V\n4000 M 70\nWatermarker: HEM duplex\n40/4200\nFuel Capacity: 130000g\n(492,102.00L) 
name_yacht_1
$00310: High Sail
name_yacht_3
$00311: Adventure Seeker
name_yacht_4
$00312: Ocean Breeze
name_yacht_5
$00313: Pirate Attack
name_yact_6
$00314: Romantic Cruiser
name_yacht_7
$00315: Coliseum
name_yacht_8
$00316: Donna Bella
name_yacht_9
$00317: Enigmatica
name_yacht_10
$00318: Lady Natalie
name_yacht_11
$00319: Falcon Glance
name_yacht_12
$00320: Queen of Victory
name_yacht_13
$00321: Majestic Adjures
rank
$00322: YACHT
bt_ok
$00323: OK
medals_gold
$00324: gold medals-
medals_silver
$00325: silver medals-
medals_bronze
$00326: bronze medals-
game complite
$00327: Game complete-
golds_medals_count
$00328: count
silver_medals_count
$00329: count
bronze_medals_count
$00330: count
game_complite_count
$00331: count
New+hardcorelevel
$00332: You have finished\nall levels\nwith gold medals!\nTry to win\nthe Hardcore level\nthat is now available.
rules_long_1
$00333: Foundations (4 piles). Build up\nin same suit  from Ace to King.\nTableau.\nBuild down in alternating colors.\nThe top card of each column can be played\non the foundations or on another\ntableau column.\nA sequence can be played, either in whole\nor in part, on another tableau column.\nSpaces can be filled with any card.\nClick on the stock to turn up its cards\n(one at a time) and put them in the waste.\nUnlimited redeals are allowed.\nThe top card in waste can be played on\nthe foundations or on the tableau.
no_more_moves_1
$00334: No more moves.\nTry to use bonuses,\nUndo or Deal again.
no_more_moves_2
$00335: No more moves.\nDeal again\nor try to use Undo.
learn_1
$00336: Build up the Foundation\nin the same suit\nfrom Ace to King
learn_2
$00337: Build down in the Tableau\nin alternating color
learn_3
$00338: Build down in the Tableau\nin same suit
learn_4
$00339: Click on the Stock Pile\nto deal card(s)
learn_5
$00340: Top card in the Reserve\nis available for play
learn_6
$00341: Play the Bonus Card to\nget more bonus mana
learn_7
$00342: You can play any card\non an empty place
learn_8
$00343: You can play King\non an empty place
learn_9
$00344: You may pick any top card\nin the Reserve
learn_10
$00345: You may wrap around\nby playing a King on an Ace
learn_11
$00346: You may put any card\nto free cell.
learn_12
$00347: Discard all cards to\nthe Foundation Pile by\ncombining two cards with a\nrank total of 13.
learn_13
$00348: Ranks.\nJ=11, Q=12,\nK=13, A=1
learn_14
$00349: Discard Kings singly.
learn_15
$00350: Discard all cards\nby moving them to\nthe Foundation Pile
learn_16
$00351: Play ascending\nor descending\norder in any suit
learn_17
$00352: Play Ace on 2
learn_18
$00353: Click on empty place to\nredeal 4 cards to each\npile on the Tableau.
learn_19
$00354: Build down sorted\ngroups in descending\norder in any suit. 
learn_20
$00355: Build down sorted\ngroups in descending\norder in same suit. 
learn_21
$00356: Click to Stock Pile\nto deal one card\nto each pile in Tableau 
learn_22
$00357: Discard sorted groups\nof 13 in same suit\nfrom King to Ace.
learn_continue
$00358: Click anywhere to continue
New location
$00359: You have unlocked
New location_name
$00360: Name
hint_trophy_01
$00361: DESTINY COURSE\nfor a score of 50,000
hint_trophy_02
$00362: GOLDEN FISH\nfor making x4\ncombo
hint_trophy_03
$00363: LAGOON SECRET\nfor a score of 20,000
hint_trophy_04
$00364: SPROUT\nFor using 6 bonuses\nin one level
hint_trophy_05
$00365: THUMB OF POSEIDON\nfor earning 3 gold\nmedals in a row
hint_trophy_06
$00366: FLAME OF PASSION\nFor finishing all regular\nlevels with a Gold
hint_trophy_07
$00367: GOLDEN DRAGON\nfor earning 5 gold\nmedals in a row
hint_trophy_08
$00368: WARES MASTER\nFor making first move\nusing a golden card
hint_trophy_09
$00369: OLD CAPTAIN\nFor finishing all Bonus and\nHardcore levels with a Gold
hint_trophy_10
$00370: BLACK CORSAIR\nfor earning all gold\nmedals in a game
name_yacht_2
$00371: Quick Trot
learn_23
$00372: Build up the Foundation in the\nsame suit from the starting\nvalue. You may wrap by playing\n2 on Ace.
learn_24
$00373: Build down the Foundation\nin the same suit\nfrom King to Ace
learn_25
$00374: Build down in the Tableau\nin any suit
learn_26
$00375: You may pick any card\nfrom free cell.
learn_27
$00376: Top card or sequence can be\npicked up if there is a\nfree cell open for each card.
learn_28
$00377: Top card is available\nfor play.
learn_29
$00378: Empty piles can be\nfilled by cards from\nthe Waste pile.
learn_30
$00379: A card from the Waste pile\nmay be placed on any pile\nin the Tableau with one card.
learn_31
$00380: You can pick any sequence\nof cards only if they\nare sorted.
learn_32
$00381: You can pick any sequence\nof cards
gold_medal
$00382: GOLD MEDAL
tutorial_text_1
$00383: PICK A SOLITAIRE GAME!
tutorial_text_2
$00384: COMPLETE LEVELS TO\nUNLOCK NEW LOCATIONS
tutorial_text_3
$00385: GET GOLD MEDALS TO\nUNLOCK BONUSES AND IMPROVE\nYOUR YACHT
tutorial_text_4
$00386: WIN TROPHIES
text_mess_1
$00387: Pile to pile\nmoves combo x2
text_mess_2
$00388: Pile to pile\nmoves combo x3
text_mess_3
$00389: Pile to pile\nmoves combo x4
text_mess_4
$00390: Pile to pile\nmoves combo x5
text_mess_5
$00391: Pile to pile\nmoves combo x6
text_mess_6
$00392: Pile to pile\nmoves combo x7
text_mess_7
$00393: Pile to\nFoundation\nmoves combo x2
text_mess_8
$00394: Pile to\nFoundation\nmoves combo x3
text_mess_9
$00395: Pile to\nFoundation\nmoves combo x4
text_mess_10
$00396: Pile to\nFoundation\nmoves combo x5
text_mess_11
$00397: Pile to\nFoundation\nmoves combo x6
text_mess_12
$00398: Pile to\nFoundation\nmoves combo x7
text_mess_13
$00399: Stock to\nFoundation\nmoves combo x2
text_mess_14
$00400: Stock to\nFoundation\nmoves combo x3
text_mess_15
$00401: Stock to\nFoundation\nmoves combo x4
text_mess_16
$00402: Stock to\nFoundation\nmoves combo x5
text_mess_17
$00403: Stock to\nFoundation\nmoves combo x6
text_mess_18
$00404: Stock to\nFoundation\nmoves combo x7
text_mess_19
$00405: Stock to Pile\nmoves combo x2
text_mess_20
$00406: Stock to Pile\nmoves combo x3
text_mess_21
$00407: Stock to Pile\nmoves combo x4
text_mess_22
$00408: Stock to Pile\nmoves combo x5
text_mess_23
$00409: Stock to Pile\nmoves combo x6
text_mess_24
$00410: Stock to Pile\nmoves combo x7
New_rank
$00411: Your yacht\nhas been upgraded to
informative_wind_1
$00412: Unlock the Bonus level\nby finishing all five\nSolitaire games.
informative_wind_2
$00413: Bonuses help\nyou win the game.
informative_wind_3
$00414: Try using them on\nyour cards in the\nTableau.
New_location_text
$00415: Go there now?
options_full_lcd
$00416: LCD Display
informative_wind_4
$00417: Unlock Barbados Island\nby finishing \nat least 3 levels in\nBora-Bora Island.
informative_wind_5
$00418: Unlock Fregate Island by\nfinishing at least 4 levels\nin Barbados Island 
informative_wind_6
$00419: Unlock Dubai\n by finishing\n5 levels\nin Fregate Island.
informative_wind_7
$00420: Unlock the Monaco level\nby finishing 5 levels\nin Dubai.
Solitaere_name
$00421: Name
move_indicator_wind
$00422: Move Indicator
move_indicator_wind_text
$00423: When the HINT\nbutton lights up,\n\n\na move in the Tableau\nis available.\n\nYou can always disable\nor enable Move Indicator \nfrom the menu\nin the future.
Yacht
$00424: Yacht
restart_request
$00425: You must restart the game\nfor the changes\nto take effect
Click again to cancel
$00426: Click again to cancel
bonus_statistcs
$00427: NO AWARD
place_count
$00428: 88
classik
$00429: Locked
long_rules_1
$00430:            @c2C6418@b01Foundations (4 piles).\n       Build up in same Suit from\n       Ace to King\n\n           @c2C6418@b04Tableau.\n       Build down in alternating\n       colors. The top card of each\nColumn can be played on the\nFoundations or on another\nTableau column.\n\nClick on the     @c2C6418@b02Stock @c2C6418@b02Pile to turn\nup its cards (one at a time)\nand put them in the     @c2C6418@b03Waste Pile.\nUnlimited redeals are allowed.\n\nThe top card in Waste Pile can\nbe played on the Foundations\nor on the Tableau.
long_rules_2
$00431:            @c2C6418@b01Foundations (4 piles).\n       Build up in same suit\n       from Ace to King.\n\n           @c2C6418@b04Tableau.\n       Build down in alternating\n       colors. The top card of\neach column can be played\non the Foundations or\non another tableau column.\n\nSpaces can be filled with any card.\n\nClick on the     @c2C6418@b02Stock @c2C6418@b02Pile to turn\nup its cards (one at a time) \nand put them in the     @c2C6418@b03Waste @c2C6418@b03Pile.\n\nUnlimited redeals are allowed.\n\nThe top card in Waste Pile\ncan be played on the\nFoundations or\non the Tableau.
long_rules_3
$00432: Combine 2 cards to make 13.\n\nAt start of game, only lower \nrow can be discarded.\n\nDiscard Kings singly.\n\nCombinations can be made up using\ncards from the     @c2C6418@b03Waste @c2C6418@b03Pile as\nwell.  Click on the     @c2C6418@b02Stock @c2C6418@b02Pile\nto turn up its cards (one at a time)\nand put them in the first pile of\nthe Waste Pile. \n\nUnlimited redeals are allowed.\n\nJ=11, Q=12, K=13, A=1.
long_rules_4
$00433:             @c2C6418@b01Foundations (4 piles).\n        Build up in same suit\n        from Ace to King.\n\n            @c2C6418@b04Tableau.\n        Build down in alternating\n        colors. Any sequence can\n        be played, either\nin whole or in part, on another\nTableau column.\n\nThe top card can be played on the\nFoundations.\n\nSpaces can be filled with Kings\nor King sequences from other\nTableau columns or with Kings\nfrom the     @c2C6418@b03Waste @c2C6418@b03Pile.\n\nClick on the     @c2C6418@b02Stock @c2C6418@b02Pile to turn\nup its cards (one at a time) and\nput them in the Waste Pile.\nOne redeal is allowed.\n\nThe top card in Waste Pile\ncan be played on the\nFoundations\nor on the Tableau.
long_rules_5
$00434:             @c2C6418@b01Foundations. Build up\n        the Foundations (8 piles)\n        in same Suit from\n        Ace to King.\n\nClick on the     @c2C6418@b02Stock @c2C6418@b02Pile\nto move card to     @c2C6418@b03Waste @c2C6418@b03Pile. \n\nClick to empty Stock Pile \nto redeal.\nYou may redeal twice.\n\nTableau.\n        Build down in the \n            @c2C6418@b04Tableau in same\n        suit. You may put\nany card in the\nempty place. \nOnly the top card is available \nfor play.\nPick any uncovered card\nfrom the     @c2C6418@b08Reserve.
long_rules_6
$00435: Move all cards to\nthe     @c2C6418@b06Foundation Pile. \n\nPlay in ascending\nor descending order\nin any suit.\n\nPlay Ace on 2.\n\nClick to     @c2C6418@b02Stock @c2C6418@b02Pile\nto deal a card to\nthe Foundation.
long_rules_7
$00436: At the start of a game, all cards\nfrom 2 to King are dealt to the\ntwelve piles called, 'Old Clock.'\n\nIt's a clock made of\n    @c2C6418@b01Foundation piles. Complete\nthe Foundation to build the face\nof a clock.\n\n        Build up the\n        Foundation (12 piles)\n        in same Suit. \nYou may wrap around by playing \nAce on King. \nYou can't pick the card from \nthe Foundation. \n\n        Build down in the\n            @c2C6418@b04Tableau in any suit.\n        Play any card in\nempty place. You may wrap\nplaying King on Ace.\n\nOnly one top card can by played.
bt_learn
$00437: Learn
learn_PressOK
$00438: Tutorial mode is complete.\nPress 'OK'\nto continue your game
long_rules_8
$00439:         Build up the\n            @c2C6418@b01Foundation from\n        Ace to King in the same\nSuit and clear the Tableau.\nTop card in  the Foundation\navailable for play.\n\n            @c2C6418@b04Tableau.\n        Build down in the\n        Tableau in same suit.\n        Top card available for play. \n\nRedeal.\nClick the Empty place\nto deal 4 cards to each\npile in the Tableau.
long_rules_9
$00440:         Build up the \n            @c2C6418@b01Foundation from\n        Ace to King in the same\nSuit and clear the Tableau.\n\nTop card on the Foundation\nis available for play.\n\n            @c2C6418@b04Tableau (7 piles).\n        Build down in alternating\n        color. Play any card on\nan Empty place. A face up card\ncan be picked up.\n\nClick on     @c2C6418@b02Stock @c2C6418@b02Pile to move\none card to the     @c2C6418@b03Waste @c2C6418@b03Pile.\nIf the Stock Pile is empty,\nclick to move all cards from\nthe Waste Pile back to Stock\nPile. \n\nUnlimited redeals are allowed.\n\nPlay top card from the Waste\nPile on the Tableau or \nFoundation.
long_rules_10
$00441:         Build up the     @c2C6418@b01Foundation\n        from Ace to King in the\n        same Suit and clear the\n            @c2C6418@b04Tableau.\n\nThe top card on the Foundation\nis available for play.\n\n       Tableau (8 piles).\n       Build down in the\n       Tableau in alternating\ncolor. You may wrap King on Ace. \nYou may pick up groups of cards\nas they are sorted.\n\nPlay any card.\nClick on     @c2C6418@b02Stock @c2C6418@b02Pile to\nmove one card to the \n    @c2C6418@b03Waste @c2C6418@b03Pile.\n\nIf empty click to move all cards\nback from the Waste Pile. \nThere are no redeals. \n\n    @c2C6418@b08Reserve.\nTop card available for play.\nYou can't put any cards to Reserve.
long_rules_11
$00442:         Build up the     @c2C6418@b01Foundation \n        from Ace to King in the\n        same Suit and clear the\n    @c2C6418@b04Tableau. The top card is\navailable for play.\n\n        Tableau.\n        Build down in alternating\n        color. A King can be\nplayed on an empty place.\nYou may pick up a group of \ncards.\n\n    @c2C6418@b03Waste @c2C6418@b03Pile (3 piles). \nPick any of three cards from \nthe Waste Pile and play on\nthe Foundation or Tableau.\n\nClick on the     @c2C6418@b02Stock @c2C6418@b02Pile\nto move three cards on the\nWaste Pile group.\nThere are no redeals. 
long_rules_12
$00443:             @c2C6418@b01Foundations (4 piles).\n        Build up in same suit\n        from Ace to King.  \n        \n            @c2C6418@b04Tableau.\n        Build down in alternating\n        colors. The top card of\neach column can be played on the \nFoundations or on another \nTableau column.\n\nSpaces can be filled with\nKings or King sequences from other \nTableau columns or with Kings \nfrom the     @c2C6418@b03Waste @c2C6418@b03Pile.\n\nClick on the     @c2C6418@b02Stock @c2C6418@b02Pile to\nturn up its cards(three at a time)\nand put them in the Waste Pile.\n\nUnlimited redeals are allowed.\n\nThe top card in Waste Pile can \nbe played on the Foundations \nor on the Tableau.
long_rules_13
$00444:         Build down sorted groups\n        in descending order\n\nYou may pick up any group\nof cards as long as they\nare sorted.\n\nPlay any card on an empty place. \n\nClick on the     @c2C6418@b02Stock @c2C6418@b02Pile to deal\none card to each pile\nin     @c2C6418@b04Tableau. \n\n    @c2C6418@b06Discard sorted groups of 13\nin same suit from King to Ace.
long_rules_14
$00445:         Build up the \n            @c2C6418@b01Foundation from\n        Ace to King in the \nsame Suit and clear the \n    @c2C6418@b04Tableau.\n\nTableau (4 columns of 7 cards\neach and 4 columns of 6 cards \neach).\n\n        Build in descending \n        order in alternating \n        color. The top card can \nbe played on the other column or \non the Foundation or \n     @c2C6418@b05Free @c2C6418@b05cell.  \n\nPlay any card or sequence\non empty place.\n\nFree cell (4 piles).\nAny card from the Tableau\nor Foundation can be placed\non the free cell.
long_rules_15
$00446:         Build up the \n            @c2C6418@b01Foundation in\n        the same Suit and clear\nthe Tableau. You may wrap\naround by playing Ace on King.\n\nThe starting value of \nFoundation will be chosen \nby first card on the Tableau.\n\nThe top card is available for play.\n\n           @c2C6418@b04Tableau.\n       Build down in the Tableau \n       in alternating color. Wrap \n       around - King on Ace.\nStarting value will be chosen by \ndecreasing 1 from the Penguin\nvalue. Ex. Penguin and \nFoundation value - 7, \nTableau value - 6.\n\nTop card or sequence can be\npicked up if there is a free\ncell open for each card.\n\n    @c2C6418@b05Free @c2C6418@b05cell (8 piles).\nYou may place any card \nin empty place.
long_rules_16
$00447: The     @c2C6418@b01Foundation is separated\ninto two groups. \n        The left Foundation\n        starts with Ace and builds\n        up in the same suit.\nThe right Foundation starts\nwith King and builds down\nin the same suit.\n\nThe top card on the\nFoundation\nis available to play.\n\n    @c2C6418@b04Tableau (20 piles).\nTop card is available\nfor play. Empty places\ncan be filled by cards\nfrom the     @c2C6418@b03Waste @c2C6418@b03Pile.\nA card from the Waste Pile\nmay be placed on any pile\nin the Tableau with one card.\n\nClick on     @c2C6418@b02Stock @c2C6418@b02Pile\nto move one card to\nthe Waste Pile. If empty\n- click on it to redeal.\nYou may redeal once.\n\nThe top card in Waste Pile\nmay be picked up.
long_rules_17
$00448:         Build up the     @c2C6418@b01Foundation\n        from Ace to King in the\n        same Suit and clear the\n    @c2C6418@b04Tableau. The top card is\navailable for play.\n\n        Build down in the \n        Tableau in \n        alternating color. Play \nany card in the empty place. \n\nYou may pick up any top card \nor the sequence if there is \na free cell for each card.\n\n    @c2C6418@b05Free @c2C6418@b05cell (8 piles). You may \nplay any card on an empty free \ncell and you may pick up any card\nfrom that pile. You will already \nhave 4 cards dealt to the \nfree cells at start of a game.
long_rules_18
$00449:         Build up the \n            @c2C6418@b01Foundation from\n        Ace to King in the \nsame Suit and clear the \nTableau. The top card is \navailable for play.\n\n           @c2C6418@b04Tableau (10 piles).\n        Build down in the \n        Tableau in\n        alternating color. \nPlay any card in the empty place. \nYou may pick up any top card\nor the sequence if there is\na free cell for each card.\n\n    @c2C6418@b05Free @c2C6418@b05cell (4 piles). \nYou may play any card on \nan empty free cell pile, \nand you may pick up any card.
long_rules_19
$00450:        Build down 8 sequences \n       of 13 cards in same \n       suit starting from King. \n\nYou can build down regardless\nof suit by wrapping around\nAce on King. \nYou may pick up any group as \nthey are sorted.\n\n    @c2C6418@b06Discard (8 piles). \nDiscard sorted groups of 13 \nin same suit from King to Ace\nto each Discard Pile.\n\nClick to     @c2C6418@b02Stock @c2C6418@b02Pile to deal\none card to each pile\nin     @c2C6418@b04Tableau.
long_rules_20
$00451:         Build down 4 sequences\n        of 13 cards From King\n        to Ace in same suit.\n\nYou may pick up any group\nregardless of order or suit.\n\nPlay King on an empty place. 
long_rules_21
$00452:         Build down 4 sorted\n        groups in same suit\n        of 13 cards from King\nto Ace. Play a King on an empty\nplace. You may pick any card or\ngroup of cards. Click on \n    @c2C6418@b02Stock @c2C6418@b02Pile to deal remaining\n3 cards to each pile in \n    @c2C6418@b04Tableau.
long_rules_22
$00453:         Build up the\n            @c2C6418@b01Foundation from \n        starting value in the\nsame Suit and clear the \nTableau. The top card is \navailable for play. The first \ncard is dealt to the first \nFoundation pile. \nThis card sets the starting \nvalue of the other Foundations.\n        \n            @c2C6418@b04Tableau (9 piles). \n        Build down in the \n        Tableau in \nalternating color. You can \nwrap by playing King on Ace.\nYou can pick up a group of \ncard as long as they are sorted.\nClick on     @c2C6418@b02Stock @c2C6418@b02Pile to move \ncard to the     @c2C6418@b03Waste @c2C6418@b03Pile. \nClick on place to move all \ncards back to the Stock Pile. \n\nYou may redeal 2 times.\n\n    @c2C6418@b08Reserve (13 cards). The top\ncard is available to play.
long_rules_24
$00454:         Build up the \n            @c2C6418@b01Foundation from\n        Ace to King in the same \nSuit and clear the Tableau.\nTop card is available for play.\n\n            @c2C6418@b04Tableau (7 piles).\n        Build down in alternating \n        color. Play King in\n        empty place.\n\nAny group of cards may be\npicked up.
long_rules_25
$00455:         Build up the     @c2C6418@b01Foundation\n        from Ace to King in the \nsame Suit and clear the Tableau.\nTop card is available for play.\n\n            @c2C6418@b04Tableau (7 piles).\n        Build down in the \n        Tableau in alternating\ncolor. Top card or sorted sequence \nmay be picked up. \n\nClick on the     @c2C6418@b02Stock @c2C6418@b02Pile to\ndeal one card to each pile\nin the Tableau.
long_rules_2555555
$00456:             @c2C6418@b01Foundations (8 piles).\n        Build up in same Suit from\n        Ace to King. \n\n            @c2C6418@b04Tableau.\n        Build down in alternating \n        colors. The top card of \neach column can be played on the \nFoundations or on another \nTableau column.\n\nSpaces can be filled with Kings\nor King sequences from other\nTableau columns or with Kings\nfrom the     @c2C6418@b03Waste @c2C6418@b03Pile.\n\nClick on the     @c2C6418@b02Stock @c2C6418@b02Pile to \nturn up its cards \n(three at a time) and put them \nin the Waste Pile.\nUnlimited redeals are allowed.\n\nThe top card in Waste Pile\ncan be played on the \nFoundations\nor on the Tableau.
r_1_bonus
$00457: Try to match a facedown card\nwith the one shown on the @c2C6418@b04Tableau. \nYou have three attempts.
r_2_bonus
$00458: Follow the reshuffle and try\nto match a card with the\nface up card on the right. \nYou have three attempts.
r_3_bonus
$00459: Flip over the matching cards\nto open all cards in the @c2C6418@b04Tableau. 
r_4_bonus
$00460: You need to flip over cards\nfrom '2' to 'King' by clicking\non them in alternating color.\nEx. '2 red', '3 black', '4 red'
r_5_bonus
$00461: You need to sort cards\nin ascending order.
congratulatory_windows_1
$00462: You have completed \nall regular game levels!
congratulatory_windows_2
$00463: You have completed\nall regular game levels\nwith gold medals! 
r_32
$00464: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau.
r_r32
$00465: Build down in the Tableau\nin alternating color.
long_rules_32
$00466:         Build up the \n            @c2C6418@b01Foundation from\n        Ace to King in the\nsame Suit and clear the \nTableau. Top card is\navailable for play.\n\n            @c2C6418@b04Tableau (9 piles).\n        Build down in\n        alternating color.\nPlay King in empty place.\nAny group of cards may be\npicked up.
r_33
$00467: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau.
r_r_33
$00468: Build down in the Tableau\nin same suit.
long_rules_33
$00469:         Build up the     @c2C6418@b01Foundation\n        from Ace to King in the\n        same Suit and clear the\nTableau. \nTop card is available for play.\n        \n            @c2C6418@b04Tableau (10 piles). \n        Build down in the same \n        suit. Play any card in \n        empty place. Top card \nis available to play. Click to \n    @c2C6418@b02Stock @c2C6418@b02Pile to move one card \nto the Waste Pile. You may \nredeal once. The top card in \n    @c2C6418@b03Waste @c2C6418@b03Pile is available to play.
r_34
$00470: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau.
r_r_34
$00471: Build down in the Tableau\nin same suit.
long_rules_34
$00472:         Build up the     @c2C6418@b01Foundation\n        from Ace to King in the\n        same Suit and clear the\nTableau. \nTop card is available for play.\n\n            @c2C6418@b04Tableau (7 piles). \n        Build down in the same\n        suit. Play any card in\nempty place. You can pick any\nsequence of cards.
r_35
$00473: Build up the @c2C6418@b01Foundation from\nAce to King in the same Suit\nand clear the @c2C6418@b04Tableau.
r_r_35
$00474: Build down in the Tableau in\nalternating color. Click to\n@c2C6418@b02Stock @c2C6418@b02Pile to deal one card\nto each pile.
long_rules_35
$00475:        Build up the     @c2C6418@b01Foundation\n       from Ace to King in the\n       same Suit and clear the\nTableau. \nTop card is available for play.\n        \n            @c2C6418@b04Tableau (8 piles). \n        Build down in the \n        Tableau \nin alternating color. Top card \nor sorted sequence may be \npicked up. Click on the \n    @c2C6418@b02Stock @c2C6418@b02Pile to deal one card \nto each pile in the Tableau.
long_rules_23
$00476:         Build up the     @c2C6418@b01Foundation\n        from Ace to King in the \n        same Suit and clear \nthe Tableau. Top card is available \nfor play.\n\n            @c2C6418@b04Tableau (10 piles). \n        Build down in the same suit. \n        Play any card in empty place. \n\nTop card is available to play. \n\nClick to     @c2C6418@b02Stock Pile to move \none card to the     @c2C6418@b03Waste @c2C6418@b03Pile. \nYou may redeal twice.\n\nThe top card in Waste Pile \nis available to play.
r_r_31
$00477: Build down in the Tableau\nin alternating color. 
bonus_statistic2_time_template
$00478: %d seconds
bonus_statistic2_time_score_template
$00479: +%s points
rules_window
$00480: These are the rules of solitaires.\nThey will explain to\nyou how to\nplay a certain solitaire\ntype in the game.\nYou can always call a\nrules pressing the      button.
golden_card_window
$00481: Effective move with a\nGolden Card\ngives you more mana for\none bonus available\nimmediately
Click_to_play
$00482: Click to start\nthe first level
wind1_move_ind_text
$00483: Click the HINT button\nto show\navailable move
wind2_move_ind_text
$00484: When the HINT button\nlights up, a move\nin the Tableau is available
temp
$00485: Tell us what You think
rankname1_g
$00486: High Sail
rankname2_g
$00487: Quick Trot
rankname3_g
$00488: Adventure Seeker
rankname4_g
$00489: Ocean Breeze
rankname5_g
$00490: Pirate Attack
rankname6_g
$00491: Romantic Cruiser
rankname7_g
$00492: Coliseum
rankname8_g
$00493: Donna Bella
rankname9_g
$00494: Enigmatica
rankname10_g
$00495: Lady Natalie
rankname11_g
$00496: Falcon Glance
rankname12_g
$00497: Queen of Victory
rankname13_g
$00498: Majestic Adjures
ambience
$00499: Ambience volume
credits_01
$00500: David Nixon\n\n\nRobert Adams\nNikita Vladimirov\nArtur Shakalis\n\n\nMaxim Deputat\nTaras Tarasov\n\n\nOleh Melnik\nYuri Voynalovich\n\n\nIgor Filyk\nYuri Oytsus\nSergei Demidyuk\nMaxim Deputat\n\n\nMaxim Deputat\n\n\nOleh Virag\n\n\nMaxim Deputat\n \n\nKatrina Quan\n\n\nDoug Picanzi\n\n\nBeth Skoczen\n\n\nDayna Smith \nChristian Klepac \nSon Vardy \nMichele Armstrong \nDave Carter \nBrian Noonan\n\n\nNevoSoft team\n\n\n\n 
executive_producer
$00501: Executive Producer
producers
$00502: Producers
design 
$00503: Design 
programming
$00504: Programming
artwork
$00505: Artwork
level_design
$00506: Level Design
music
$00507: Music
sound_effects
$00508: Sound Effects
test_lead
$00509: Test Lead
deployment_manager
$00510: Deployment Manager
credits_03
$00511: Copyright (c) 2005-2006 \nOberon Media
developed_friends_games
$00512: Developed by FriendsGames
special _thanks
$00513: Special Thanks to
congratulations
$00514: You've won a trophy!
master_mode_window
$00515: In Master Mode,\nyou can replay each\nand every Solitaire game,\nbut without Move Indicator\nor wiggle hints.
our_big_boss
$00516: Our Big Boss\n\nAdditional\nIdea Spatter
tarasov
$00517: Taras Tarasov\n'Kopchony'
project_brain
$00518: Project Brain and\nFeature Generator\n\nStory map Maker and \nall Sounds Beeper
deputat
$00519: Maxim Deputat\n'Noizzze'
core_programmer
$00520: Core Programmer\nEngine Lover
melnik
$00521: Oleh Melnik\n'Stinger'
logic_master
$00522: Logic Master\nand\nBytes Flyer
voynalovich
$00523: Yuri Voynalovich\n'John Laibach'
backgrounds
$00524: Phantastisch\nBackgrounds\nDrawer
filyk
$00525: Igor Filyk\n'Fil'
beauty_interface
$00526: Beauty Interface\nPixeler\n\nAnimations\nBig Head
oytsus
$00527: Yuri Oytsus\n'MOPOK'
trophy_awards
$00528: Trophy Awards Papa\n\nCards and\nYachts born'er\n \nLogo master
demidyuk
$00529: Sergei Demidyuk\n'Sargon'
music_composer
$00530: Amazing\nMusic Composer
virag
$00531: Oleh Virag
thanks
$00532: Thanks for examining\nour photos!\n\nWe know you're the best\nsolitaire player.\nWe have done this complex\nwork only for you.\n\nIf you want send us some\ninformal info write to\ndvs@friendsgames.com\n\nStay with us...
who_we_are
$00533: Who we are?\nMeet us!\nThe creators team:
test_manager
$00534: Test Manager
beth_skoczen 
$00535: Beth Skoczen 
testers
$00536: Testers
dayna_smith
$00537: Dayna Smith \nChristian Klepac \nSon Vardy \nMichele Armstrong \nDave Carter \nBrian Noonan
master_mode_text
$00538: Select Classic Mode games\nto use Move Indicator option.
try_to_win
$00539: Try to win all gold medals\nin a game to\nimprove your Yacht.
all_gold_medals
$00540: Try to win all gold medals\nin a game to\nimprove your yacht.
all_games_with_gold
$00541: You have completed\nall games with\ngold medals!
solitaire_master
$00542: You are a\nSolitaire Master!\n\n\nis now open!
gold
$00543: gold
silver
$00544: silver
bronza
$00545: bronza
Tooltip_Vacation 
$00546: Click to start\nyour amazing\nVacation!
Tooltip_Classic 
$00547: Choose any single\nsolitaire game
