Direct3D:
    Version:  Direct3D 9.0c [nv4_disp.dll 6.14.12.7533]
    Renderer: NVIDIA GeForce GT 240
    Vendor:   NVIDIA
    VRAM:     512 MB
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<I> Initializing (RawInput).

<RI> Input initialized.

Non platform assembly: data-0261FEF8 (this message is harmless)
Non platform assembly: data-02684960 (this message is harmless)
Non platform assembly: data-0268A048 (this message is harmless)
Non platform assembly: data-0268D0C0 (this message is harmless)
Non platform assembly: data-02693960 (this message is harmless)
Platform assembly: F:\游戏更新\[几何跑酷].FOTONICA.full.rip-RAS\FOTONICA\FOTONICA_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: F:\游戏更新\[几何跑酷].FOTONICA.full.rip-RAS\FOTONICA\FOTONICA_Data\Managed\Boo.Lang.dll (this message is harmless)

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(Filename: C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/ExportGenerated/StandalonePlayer/BaseClass.cpp Line: 2505)

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shu
wiredlynx
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
$:MoveNext()
 
(Filename: C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/ExportGenerated/StandalonePlayer/BaseClass.cpp Line: 2505)

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UnityEngine.Debug:Internal_Log(Int32, String, Object)
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1 Levin 8857
2 conzeit 8410
3 nobody 8296
4 ChillaChin 8215
5 shu 8195
6 wiredlynx 8023
7 BrunoB 8018
8 Cim 8018
9 Das Idol 7944
10 Miktar 7843

UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
$:MoveNext()
 
(Filename: C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/ExportGenerated/StandalonePlayer/BaseClass.cpp Line: 2505)


Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 287.
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Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 817.
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Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 448.
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